Build up your plant any way you want in this relaxing idle game. Grow to unimaginable heights, and discover strange beings and phenomena. Attract insects with flowers, and consume them with flytraps. Dig your roots into the earth, and discover valuable resources to help you grow.

Result of a 7 day gamejam with 2 developers.


Track: Waves
Music composed and recorded by Oak Studios
Creative Commons - Attribution ND 4.0
https://youtu.be/x03r4Hn8trk

Fonts by Kenney.nl

StatusPrototype
PlatformsHTML5
Rating
Rated 3.6 out of 5 stars
(8 total ratings)
AuthorsRobo Bonobo, Crashtest
Made withUnity
TagsCasual, Clicker, Idle, Lo-fi, Mouse only, nature, Pixel Art, Relaxing, Short, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
AccessibilitySubtitles, One button

Comments

Log in with itch.io to leave a comment.

i cannot go into fullscreen

(-3)

game doesn't even load. this is why i hate gamejams. if you want to make a game, just make a game. quit rushing unfinished crap to meet a real short deadline.

Did you try using a different browser? Google Chrome tends to work.

(+1)

really loved the game but I think the stems and roots should have an easier way of building like dragging and it'll build, but loved it really nice, there should be a continuation.

honestly hands down a very enjoyable idler [i know this is hoping for alot but] do you think you will ever sell this game on steam because i would be happy to pay money for a optimized version of the game.

super laggy also a build high light and recycle option would be nice

The lag is something I sadly didn't manage to fix within time for the game jam, but that would definitely be the first thing I fix!

guessing you needed to optimize how it handeled flys and flytraps?

Yeah, those are the biggest hits to performance.

The performance of saving/loading the game could also be improved a lot.

and the dynamic lighting the deeper i went the worst it got

(+1)

an auto build woul dbe great like if you click a spot it will auto build to that spot 

Great idea! 

Testing this game hundreds of times and having to spam click up to 200+ height became pretty annoying haha

Can imagine. I like the concept but it gets annoying to build long ends indeed. Instead of point-to-point you could also consider drawing by dragging.